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Blade and Lockpick

Blade and Lockpick

A game by Nordic Weasel Games

A game engine and Game Master Emulator for solo and two player games

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Mechanics

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No mechanic tags for this game.

Content

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No content tags for this game.

Accessibility

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No accessibility tags for this game.

Other Tags

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Details

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Description
  • Blade & Lockpick is a role playing engine written with the following goals:

    To present a group-oriented resolution system where the party act as a group, not a collection of individuals.

    To provide a universal resolution system that could handle combat, mountaineering and research projects equally well.

    To allow an interesting game where one player can easily handle a group of characters.


    The dice-pool based system allows a group of characters to pool their skills, abilities and talents against an obstacle or foe and accounts for things like:

    • Large monsters
    • Deception and situational advantages
    • Magic
    • Character skills, raw abilities, masteries and unusual talents

    and much more.


    Fast.

    A complex battle with 4-6 characters on each side can be resolved in minutes instead of an hour, and without being a simple all-or-nothing outcome either.


    No game engine would be complete without a character creation system.

    In fact, we offer three ways to build interesting, fun characters, neither of which will take more than 5 minutes per character. 


    Several systems for improving characters over time, including by experience points, narratively or through a Milestone system, ideally suited for story-driven campaigns.


    What if you can't decide what to play? We offer a tool to roll up a random campaign pitch.

    Ever thought about doing a Low Fantasy light-hearted Heist adventure? 


    Lastly, you get a collection of solo-gaming tools, including an "Oracle" to answer game questions, random event systems, a table for determining the actions of your rivals and enemies and a "Between scenes" system for foiling your best laid plans.


    Rather than being a game that can also be used for solo adventures, Blade & Lockpick was written specifically with the needs, concerns and difficulties of the solo gamer in mind.

    It is also perfectly suited for those who like to play with a single player and a GM, but who would like to control a group of characters.

    Lastly, you can use the system with a conventional gaming group interested in a more group-driven, narrative approach to gaming.

Languages

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  • English
Age Ratings

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  • Teen 13+
  • Mature 17+
  • Adult 18+
Formats

The types of form factor the game is available in.

  • PDF
Campaign Types

Different games offer playstyles that might last one or more sessions.

  • Single Session
  • Campaign
Tiny Table Index

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